Starting, stopping and restarting your server

The three power actions in the Pterodactyl panel, the difference between a clean stop and a forced kill, and what each server state means.

Updated

The three basic actions

From your server's console in the panel, three buttons control power:

  • Start: boots the server from a stopped state.
  • Restart: stops then restarts the server, without changing its configuration.
  • Stop: shuts the server down cleanly.

The same actions are available from Discord, via /my-services in the service detail — handy if you don't have the panel to hand.

Clean stop vs forced kill

A clean stop (the Stop button) sends a signal to the server software, which then has time to save its state properly before shutting down — saving the Minecraft world, closing connections cleanly, and so on. A forced kill, available as a last resort when the server stops responding, cuts the process immediately without giving it that chance.

Understanding server states

  • Running: the server is working normally.
  • Offline: the server is stopped.
  • Starting: booting — the duration depends on the game or application and can take several minutes for a large modpack.
  • Stopping: shutting down.

Restarting after a change

Most configuration changes (server.properties, environment variables, plugin installation) only take effect on restart, never live. Get into the habit of restarting after each significant change.

Can’t find your answer?

The team answers tickets seven days a week, and the Discord is open to everyone.